Tuesday, May 12, 2015

Chapter 7 Summary

 
E-Commerce (EC):  Is trade by the internet.          

E-business:  Is a broader definition of EC.

Brick-and-mortar:  purely physical organizations
 
Click-and-mortar:  Organizations are those that conduct some EC activities, yet their business is primarily done in the physical world [multichannneling]
 
 Pure Play:  Organizations that are engaged only in EC.

Types of E-Commerce:                                

Business-to-Consumer (B2C):
The sellers are organizations and the buyers are individuals
 
Business-to-Business (B2B):
Both the sellers and buyers are business organizations
 
Consumer-to-Consumer (C2C):
Both the sellers and buyers are individuals.
 
Business-to-Employee (B2E):  
An organization uses e-commerce internally to provide information and services to its employees.

E-Government (E-Gov.): 
The use of Internet technology to deliver information about public services to citizens (Government-to-Citizen [G2C]), business partners and suppliers (called government-to-business [G2B]) and between governments [G2G].
 
Mobile Commerce (m-commerce): 
E-commerce that is conducted using a mobile phone.
 

E-Commerce Business Models:

Online Direct Marketing:  manufacturers sell directly to customers.
 
Electronic Tendering System:  Businesses (or governments) request quotation from suppliers [uses B2B or G2B]
 E-auction :  An auction which is held over the Internet.

Name-your-own-price:  Customers decide how much they want to pay.
 
Find-the-best-price:  Customers specify a need and an intermediary compares providers and shows the lowest price.
 
Affiliate marketing: Vendors ask partners to place logos or banners on partner’s site.

Viral marketing: Receivers send information about your product to their friends.
 
Group purchasing:  Small buyers aggregate demand to get a large volume discount.
 
Product customization: Customers use the Internet to self-configure products or services.

Deep discounters: Company offers deep price discounts. Appeals to customers who consider only price in their purchasing decisions
Membership: Only members can use the services provided, including access to certain information, conducting trade.

Benefits of E-Commerce:        

      See this video  

                                                  Click here

 
 
Benefits to organizations:
  • Makes national and international markets more accessible
  • Lowering costs of processing, distributing, and retrieving information
Benefits to customers:
  • Access a vast number of products and services around the clock (24/7/365).
Benefits to Society:
  • Ability to easily and conveniently deliver information, services and products to people in cities, rural areas and developing countries.

Limitations of E-Commerce:

Technological Limitations:
  • Lack of universally accepted security standards
  • Insufficient telecommunications bandwidth
  • Expensive accessibility

Non-technological Limitations: 
  • Perception that EC is unsecure
  • Unresolved legal issues
  • Lacks a critical mass of sellers and buyers.

Business-to-Consumer B2C:           

 
Electronic retailing (E-tailing): the direct sale of products and services through the Internet
  • E-marketplace
  • E-storefront
  • E-mall/ Cybermall

 

Online Service Industries:




 
  

Business-to-Business (B2B):

In B2B e-commerce, the buyers and sellers are organizations
There are several business models for B2B applications:
  • B2B Sell-Side Marketplace
  • B2B Buy-Side Marketplace
  • Electronic Exchanges

Electronic Payments :

Implementing EC typically requires E-payment  
E-payment systems enable you to pay for goods and services electronically.
  • E-check
  • E-credit card
  • Purchasing card
  • Electronic cash


Ethical and Legal Issues:

  • Privacy:
  • Fraud on the Internet 
  • Domain Name Competition
  • Cybersquatting
  • Taxes and other Fees
  • Copyright



      

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